What's Going on in a
High School Wrestling
Match?
Individual Match Scoring -
Individual points earned during a match
TAKEDOWN
2 points - when a wrestler gets behind or on top of his opponent and
establishes control from the NEUTRAL position.
ESCAPE
1 point - when the bottom wrestler gets out from underneath his opponent to a NEUTRAL (standing) position
and then facing him.
REVERSAL
2 points - when the bottom wrestler gets out from underneath
his opponent and behind or on TOP of his opponent.
NEARFALL
2 or 3 points -
when the offensive wrestler hold his opponents shoulders to or near the mat (breaking 45 degree angle), but not long enough
for a pin. 4 points may be awarded if the referee stops the match due to the bottom wrestler choking
or a similar situation.
STALLING
1 point to opponent - when the offensive wrestler does not
attempt to pin his opponent and/or the defensive wrestler does not attempt to escape or work for a reversal.
ILLEGAL
HOLDS, ROUGHNESS, TECHNICAL VIOLATION
1 or 2 points or DISQUALIFICATION - awarded
to the offended wrestler.
During the Match - What's
happening?
THE FIRST PERIOD always starts off with both
wrestlers in the NEUTRAL (standing) position. Both wrestlers come forward from their corners of the mat, get directions
and shake hands. Next, the referee blows the whistle and signals "wrestle". Now, each wrestler tries to gain control by setting
behind of or on top of the other opponent (the first points that are generally awarded are usually for a TAKEDOWN.
When one wrestler gets a TAKEDOWN, the referee signals "two points". The offensive wrestler (usually on top) is trying to
apply a hold which will keep his opponent's shoulders on the mat for two seconds for a FALL (PIN) and the defensive
wrestler (usually on bottom) tries to ESCAPE or REVERSE positions to gain control.
THE SECOND
PERIOD the referee will determine which wrestler will gets the choice of deciding how he
would like to begin this period. He may choose TOP, BOTTOM, NEUTRAL or he may DEFER the decision to the other
wrestler; which makes his opponent chose and gives him the choice in the third period.
IN THE THIRD PERIOD the
wrestler who did not choose in the second period now has the choice of TOP, BOTTOM, NEUTRAL.
OVERTIME
occurs when the score at the end of the third period is tie. The wrestlers will start this 1 minute period in the
NEUTRAL position and will attempt to score. The first points earned by any of the wrestlers will determine the winner. A TAKEDOWN
in overtime usually determines the winner of the match. If the wrestlers go from the NEUTRAL position to a NEARFALL situation , the wrestler on top can attempt to PIN his opponent to end the match from this position.
DOUBLE
OVERTIME occurs if a winner has not been determined in OVERTIME, the referee will determine which wrestler
has the choice of choosing TOP, BOTTOM, or DEFER to start this 30 second period. The BOTTOM wrestler must ESCAPE or REVERSE
his position to win the match. The TOP wrestler must maintain control of the BOTTOM wrestler, score back points or pin him
to win the match.
AT THE END OF THE MATCH the wrestlers will shake hands and the referee will raise
the hand of the winner.
Team Points - Team points earned for each individual
match win in a dual meet
DECISION
3 team points
- at the conclusion of the match when a wrestler out scores his opponent by 1 to 7 points.
MAJOR DECISION
4 team points - at the conclusion of the match ,
when a wrestler out scores by 8 to 14 points.
TECHNICAL FALL
5 team points - when a wrestler out
scores his opponent by 15 points; this ends the match unless the wrestlers are in a NEARFALL position at which time
the offensive wrestler can attempt to pin his opponent.
FALL (PIN)
6 team points - when the
offensive wrestler holds his opponent's shoulder's to the mat for two seconds; this ends the match.
DEFAULT,
FORFEIT, DISQUALIFICATION
6 team points - A wrestler is unable to continue wrestling, does not show
or penalized.
Team Points - Team points earned for each individual
match win in a tournament
PLACING
14 points - First Place, 10 points - Second Place, 7 points - Third Place,
4 points - Fourth Place
DECISION
- at
the conclusion of the match when a wrestler out scores his opponent by 1 to 7 points.
2 team points in
Championship Round matches, excluding 1st Place Bout
1 team point in
Consolation Round, excluding 3rd Place Bout
Plus the following
if they apply:
MAJOR DECISION
1 team point
- at the conclusion of the match , when a wrestler out scores by 8 to 14 points.
TECHNICAL
FALL
1.5 team points - when a wrestler out scores his opponent by 15 points; this ends the match
unless the wrestlers are in a NEARFALL position at which time the offensive wrestler can attempt to pin his opponent.
FALL (PIN), DEFAULT, FORFEIT, DISQUALIFICATION
2 team points